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Tit Tuesday: Lunchtime Fun, with Rubberbands. List of PlayStation 2 online games Wikipedia Eric and John to sit on the opposite side of the room, there was hardly anyone in there and I can see why. Should not be able to choose how they spend their money, since the casino boats travel in ...

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Playboy going public: Porn, Gambling, and Cannabis

NEW INFO 5 Results from share redemption are posted. Less than .2% redeemed. Very bullish as investors are showing extreme confidence in the future of PLBY.
https://finance.yahoo.com/news/playboy-mountain-crest-acquisition-corp-120000721.html
NEW INFO 4 Definitive Agreement to purchase 100% of Lovers brand stores announced 2/1.
https://www.streetinsider.com/Corporate+News/Playboy+%28MCAC%29+Confirms+Deal+to+Acquire+Lovers/17892359.html
NEW INFO 3 I bought more on the dip today. 5081 total. Price rose AH to $12.38 (2.15%)
NEW INFO 2 Here is the full webinar.
https://icrinc.zoom.us/rec/play/9GWKdmOYumjWfZuufW3QXpe_FW_g--qeNbg6PnTjTMbnNTgLmCbWjeRFpQga1iPc-elpGap8dnDv8Zww.yD7DjUwuPmapeEdP?continueMode=true&tk=lEYc4F_FkKlgsmCIs6w0gtGHT2kbgVGbUju3cIRBSjk.DQIAAAAV8NK49xZWdldRM2xNSFNQcTBmcE00UzM3bXh3AAAAAAAAAAAAAAAAAAAAAAAAAAAA&uuid=WN_GKWqbHkeSyuWetJmLFkj4g&_x_zm_rtaid=kR45-uuqRE-L65AxLjpbQw.1611967079119.2c054e3d3f8d8e63339273d9175939ed&_x_zm_rhtaid=866
NEW INFO 1 Live merger webinar with PLBY and MCAC on Friday January 29, 2021 at 12:00 NOON EST link below
https://mcacquisition.com/investor-relations/press-release-details/2021/Playboy-Enterprises-Inc.-and-Mountain-Crest-Acquisition-Corp-Participate-in-SPACInsider-ICR-Webinar-on-January-29th-at-12pm-ET/default.aspx
Playboy going public: Porn, Gambling, and Cannabis
!!!WARNING READING AHEAD!!! TL;DR at the end. It will take some time to sort through all the links and read/watch everything, but you should.
In the next couple weeks, Mountain Crest Acquisition Corp is taking Playboy public. The existing ticker MCAC will become PLBY. Special purpose acquisition companies have taken private companies public in recent months with great success. I believe this will be no exception. Notably, Playboy is profitable and has skyrocketing revenue going into a transformational growth phase.
Porn - First and foremost, let's talk about porn. I know what you guys are thinking. “Porno mags are dead. Why would I want to invest in something like that? I can get porn for free online.” Guess what? You are absolutely right. And that’s exactly why Playboy doesn’t do that anymore. That’s right, they eliminated their print division. And yet they somehow STILL make money from porn that people (see: boomers) pay for on their website through PlayboyTV, Playboy Plus, and iPlayboy. Here’s the thing: Playboy has international, multi-generational name recognition from porn. They have content available in 180 countries. It will be the only publicly traded adult entertainment (porn) company. But that is not where this company is going. It will help support them along the way. You can see every Playboy magazine through iPlayboy if you’re interested. NSFW links below:
https://www.playboy.com/
https://www.playboytv.com/
https://www.playboyplus.com/
https://www.iplayboy.com/
Gambling - Some of you might recognize the Playboy brand from gambling trips to places like Las Vegas, Atlantic City, Cancun, London or Macau. They’ve been in the gambling biz for decades through their casinos, clubs, and licensed gaming products. They see the writing on the wall. COVID is accelerating the transition to digital, application based GAMBLING. That’s right. What we are doing on Robinhood with risky options is gambling, and the only reason regulators might give a shit anymore is because we are making too much money. There may be some restrictions put in place, but gambling from your phone on your couch is not going anywhere. More and more states are allowing things like Draftkings, poker, state ‘lottery” apps, hell - even political betting. Michigan and Virginia just ok’d gambling apps. They won’t be the last. This is all from your couch and any 18 year old with a cracked iphone can access it. Wouldn’t it be cool if Playboy was going to do something like that? They’re already working on it. As per CEO Ben Kohn who we will get to later, “...the company’s casino-style digital gaming products with Scientific Games and Microgaming continue to see significant global growth.” Honestly, I stopped researching Scientific Games' sports betting segment when I saw the word ‘omni-channel’. That told me all I needed to know about it’s success.
“Our SG Sports™ platform is an enhanced, omni-channel solution for online, self-service and retail fixed odds sports betting – from soccer to tennis, basketball, football, baseball, hockey, motor sports, racing and more.”
https://www.scientificgames.com/
https://www.microgaming.co.uk/
“This latter segment has become increasingly enticing for Playboy, and it said last week that it is considering new tie-ups that could include gaming operators like PointsBet and 888Holdings.”
https://calvinayre.com/2020/10/05/business/playboys-gaming-ops-could-get-a-boost-from-spac-purchase/
As per their SEC filing:
“Significant consumer engagement and spend with Playboy-branded gaming properties around the world, including with leading partners such as Microgaming, Scientific Games, and Caesar’s Entertainment, steers our investment in digital gaming, sports betting and other digital offerings to further support our commercial strategy to expand consumer spend with minimal marginal cost, and gain consumer data to inform go-to-market plans across categories.”
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tMDAA1
They are expanding into more areas of gaming/gambling, working with international players in the digital gaming/gambling arena, and a Playboy sportsbook is on the horizon.
https://www.playboy.com/read/the-pleasure-of-playing-with-yourself-mobile-gaming-in-the-covid-era
Cannabis - If you’ve ever read through a Playboy magazine, you know they’ve had a positive relationship with cannabis for many years. As of September 2020, Playboy has made a major shift into the cannabis space. Too good to be true you say? Check their website. Playboy currently sells a range of CBD products. This is a good sign. Federal hemp products, which these most likely are, can be mailed across state lines and most importantly for a company like Playboy, can operate through a traditional banking institution. CBD products are usually the first step towards the cannabis space for large companies. Playboy didn’t make these products themselves meaning they are working with a processor in the cannabis industry. Another good sign for future expansion. What else do they have for sale? Pipes, grinders, ashtrays, rolling trays, joint holders. Hmm. Ok. So it looks like they want to sell some shit. They probably don’t have an active interest in cannabis right? Think again:
https://www.forbes.com/sites/javierhasse/2020/09/24/playboy-gets-serious-about-cannabis-law-reform-advocacy-with-new-partnership-grants/?sh=62f044a65cea
“Taking yet another step into the cannabis space, Playboy will be announcing later on Thursday (September, 2020) that it is launching a cannabis law reform and advocacy campaign in partnership with National Organization for the Reform of Marijuana Laws (NORML), Last Prisoner Project, Marijuana Policy Project, the Veterans Cannabis Project, and the Eaze Momentum Program.”
“According to information procured exclusively, the three-pronged campaign will focus on calling for federal legalization. The program also includes the creation of a mentorship plan, through which the Playboy Foundation will support entrepreneurs from groups that are underrepresented in the industry.” Remember that CEO Kohn from earlier? He wrote this recently:
https://medium.com/naked-open-letters-from-playboy/congress-must-pass-the-more-act-c867c35239ae
Seems like he really wants weed to be legal? Hmm wonder why? The writing's on the wall my friends. Playboy wants into the cannabis industry, they are making steps towards this end, and we have favorable conditions for legislative progress.
Don’t think branding your own cannabis line is profitable or worthwhile? Tell me why these 41 celebrity millionaires and billionaires are dummies. I’ll wait.
https://www.celebstoner.com/news/celebstoner-news/2019/07/12/top-celebrity-cannabis-brands/
Confirmation: I hear you. “This all seems pretty speculative. It would be wildly profitable if they pull this shift off. But how do we really know?” Watch this whole video:
https://finance.yahoo.com/video/playboy-ceo-telling-story-female-154907068.html
Man - this interview just gets my juices flowing. And highlights one of my favorite reasons for this play. They have so many different business avenues from which a catalyst could appear. I think paying attention, holding shares, and options on these staggered announcements over the next year is the way I am going to go about it. "There's definitely been a shift to direct-to-consumer," he (Kohn) said. "About 50 percent of our revenue today is direct-to-consumer, and that will continue to grow going forward.” “Kohn touted Playboy's portfolio of both digital and consumer products, with casino-style gaming, in particular, serving a crucial role under the company's new business model. Playboy also has its sights on the emerging cannabis market, from CBD products to marijuana products geared toward sexual health and pleasure.” "If THC does become legal in the United States, we have developed certain strains to enhance your sex life that we will launch," Kohn said. https://cheddar.com/media/playboy-goes-public-health-gaming-lifestyle-focus Oh? The CEO actually said it? Ok then. “We have developed certain strains…” They’re already working with growers on strains and genetics? Ok. There are several legal cannabis markets for those products right now, international and stateside. I expect Playboy licensed hemp and THC pre-rolls by EOY. Something like this: https://www.etsy.com/listing/842996758/10-playboy-pre-roll-tubes-limited?ga_order=most_relevant&ga_search_type=all&ga_view_type=gallery&ga_search_query=pre+roll+playboy&ref=sr_gallery-1-2&organic_search_click=1 Maintaining cannabis operations can be costly and a regulatory headache. Playboy’s licensing strategy allows them to pick successful, established partners and sidestep traditional barriers to entry. You know what I like about these new markets? They’re expanding. Worldwide. And they are going to be a bigger deal than they already are with or without Playboy. Who thinks weed and gambling are going away? Too many people like that stuff. These are easy markets. And Playboy is early enough to carve out their spot in each. Fuck it, read this too: https://www.forbes.com/sites/jimosman/2020/10/20/playboy-could-be-the-king-of-spacs-here-are-three-picks/?sh=2e13dcaa3e05
Numbers: You want numbers? I got numbers. As per the company’s most recent SEC filing:
“For the year ended December 31, 2019, and the nine months ended September 30, 2020, Playboy’s historical consolidated revenue was $78.1 million and $101.3 million, respectively, historical consolidated net income (loss) was $(23.6) million and $(4.8) million, respectively, and Adjusted EBITDA was $13.1 million and $21.8 million, respectively.”
“In the nine months ended September 30, 2020, Playboy’s Licensing segment contributed $44.2 million in revenue and $31.1 million in net income.”
“In the ninth months ended September 30, 2020, Playboy’s Direct-to-Consumer segment contributed $40.2 million in revenue and net income of $0.1 million.”
“In the nine months ended September 30, 2020, Playboy’s Digital Subscriptions and Content segment contributed $15.4 million in revenue and net income of $7.4 million.”
They are profitable across all three of their current business segments.
“Playboy’s return to the public markets presents a transformed, streamlined and high-growth business. The Company has over $400 million in cash flows contracted through 2029, sexual wellness products available for sale online and in over 10,000 major retail stores in the US, and a growing variety of clothing and branded lifestyle and digital gaming products.”
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tSHCF
Growth: Playboy has massive growth in China and massive growth potential in India. “In China, where Playboy has spent more than 25 years building its business, our licensees have an enormous footprint of nearly 2,500 brick and mortar stores and 1,000 ecommerce stores selling high quality, Playboy-branded men’s casual wear, shoes/footwear, sleepwear, swimwear, formal suits, leather & non-leather goods, sweaters, active wear, and accessories. We have achieved significant growth in China licensing revenues over the past several years in partnership with strong licensees and high-quality manufacturers, and we are planning for increased growth through updates to our men’s fashion lines and expansion into adjacent categories in men’s skincare and grooming, sexual wellness, and women’s fashion, a category where recent launches have been well received.” The men’s market in China is about the same size as the entire population of the United States and European Union combined. Playboy is a leading brand in this market. They are expanding into the women’s market too. Did you know CBD toothpaste is huge in China? China loves CBD products and has hemp fields that dwarf those in the US. If Playboy expands their CBD line China it will be huge. Did you know the gambling money in Macau absolutely puts Las Vegas to shame? Technically, it's illegal on the mainland, but in reality, there is a lot of gambling going on in China. https://www.forbes.com/sites/javierhasse/2020/10/19/magic-johnson-and-uncle-buds-cbd-brand-enter-china-via-tmall-partnership/?sh=271776ca411e “In India, Playboy today has a presence through select apparel licensees and hospitality establishments. Consumer research suggests significant growth opportunities in the territory with Playboy’s brand and categories of focus.” “Playboy Enterprises has announced the expansion of its global consumer products business into India as part of a partnership with Jay Jay Iconic Brands, a leading fashion and lifestyle Company in India.” “The Indian market today is dominated by consumers under the age of 35, who represent more than 65 percent of the country’s total population and are driving India’s significant online shopping growth. The Playboy brand’s core values of playfulness and exploration resonate strongly with the expressed desires of today’s younger millennial consumers. For us, Playboy was the perfect fit.” “The Playboy international portfolio has been flourishing for more than 25 years in several South Asian markets such as China and Japan. In particular, it has strategically targeted the millennial and gen-Z audiences across categories such as apparel, footwear, home textiles, eyewear and watches.” https://www.licenseglobal.com/industry-news/playboy-expands-global-footprint-india It looks like they gave COVID the heisman in terms of net damage sustained: “Although Playboy has not suffered any material adverse consequences to date from the COVID-19 pandemic, the business has been impacted both negatively and positively. The remote working and stay-at-home orders resulted in the closure of the London Playboy Club and retail stores of Playboy’s licensees, decreasing licensing revenues in the second quarter, as well as causing supply chain disruption and less efficient product development thereby slowing the launch of new products. However, these negative impacts were offset by an increase in Yandy’s direct-to-consumer sales, which have benefited in part from overall increases in online retail sales so far during the pandemic.” Looks like the positives are long term (Yandy acquisition) and the negatives are temporary (stay-at-home orders).
https://www.sec.gov/Archives/edgadata/1803914/000110465921006093/tm213766-1_defa14a.htm
This speaks to their ability to maintain a financially solvent company throughout the transition phase to the aforementioned areas. They’d say some fancy shit like “expanded business model to encompass four key revenue streams: Sexual Wellness, Style & Apparel, Gaming & Lifestyle, and Beauty & Grooming.” I hear “we’re just biding our time with these trinkets until those dollar dollar bill y’all markets are fully up and running.” But the truth is these existing revenue streams are profitable, scalable, and rapidly expanding Playboy’s e-commerce segment around the world.
"Even in the face of COVID this year, we've been able to grow EBITDA over 100 percent and revenue over 68 percent, and I expect that to accelerate going into 2021," he said. “Playboy is accelerating its growth in company-owned and branded consumer products in attractive and expanding markets in which it has a proven history of brand affinity and consumer spend.”
Also in the SEC filing, the Time Frame:
“As we detailed in the definitive proxy statement, the SPAC stockholder meeting to vote on the transaction has been set for February 9th, and, subject to stockholder approval and satisfaction of the other closing conditions, we expect to complete the merger and begin trading on NASDAQ under ticker PLBY shortly thereafter,” concluded Kohn.
The Players: Suhail “The Whale” Rizvi (HMFIC), Ben “The Bridge” Kohn (CEO), “lil” Suying Liu & “Big” Dong Liu (Young-gun China gang). I encourage you to look these folks up. The real OG here is Suhail Rizvi. He’s from India originally and Chairman of the Board for the new PLBY company. He was an early investor in Twitter, Square, Facebook and others. His firm, Rizvi Traverse, currently invests in Instacart, Pinterest, Snapchat, Playboy, and SpaceX. Maybe you’ve heard of them. “Rizvi, who owns a sprawling three-home compound in Greenwich, Connecticut, and a 1.65-acre estate in Palm Beach, Florida, near Bill Gates and Michael Bloomberg, moved to Iowa Falls when he was five. His father was a professor of psychology at Iowa. Along with his older brother Ashraf, a hedge fund manager, Rizvi graduated from Wharton business school.” “Suhail Rizvi: the 47-year-old 'unsocial' social media baron: When Twitter goes public in the coming weeks (2013), one of the biggest winners will be a 47-year-old financier who guards his secrecy so zealously that he employs a person to take down his Wikipedia entry and scrub his photos from the internet. In IPO, Twitter seeks to be 'anti-FB'” “Prince Alwaleed bin Talal of Saudi Arabia looks like a big Twitter winner. So do the moneyed clients of Jamie Dimon. But as you’ve-got-to-be-joking wealth washed over Twitter on Thursday — a company that didn’t exist eight years ago was worth $31.7 billion after its first day on the stock market — the non-boldface name of the moment is Suhail R. Rizvi. Mr. Rizvi, 47, runs a private investment company that is the largest outside investor in Twitter with a 15.6 percent stake worth $3.8 billion at the end of trading on Thursday (November, 2013). Using a web of connections in the tech industry and in finance, as well as a hearty dose of good timing, he brought many prominent names in at the ground floor, including the Saudi prince and some of JPMorgan’s wealthiest clients.” https://www.nytimes.com/2013/11/08/technology/at-twitter-working-behind-the-scenes-toward-a-billion-dollar-payday.html Y’all like that Arab money? How about a dude that can call up Saudi Princes and convince them to spend? Funniest shit about I read about him: “Rizvi was able to buy only $100 million in Facebook shortly before its IPO, thus limiting his returns, according to people with knowledge of the matter.” Poor guy :(
He should be fine with the 16 million PLBY shares he's going to have though :)
Shuhail also has experience in the entertainment industry. He’s invested in companies like SESAC, ICM, and Summit Entertainment. He’s got Hollywood connections to blast this stuff post-merger. And he’s at least partially responsible for that whole Twilight thing. I’m team Edward btw.
I really like what Suhail has done so far. He’s lurked in the shadows while Kohn is consolidating the company, trimming the fat, making Playboy profitable, and aiming the ship at modern growing markets.
https://www.reuters.com/article/us-twitter-ipo-rizvi-insight/insight-little-known-hollywood-investor-poised-to-score-with-twitter-ipo-idUSBRE9920VW20131003
Ben “The Bridge” Kohn is an interesting guy. He’s the connection between Rizvi Traverse and Playboy. He’s both CEO of Playboy and was previously Managing Partner at Rizvi Traverse. Ben seems to be the voice of the Playboy-Rizvi partnership, which makes sense with Suhail’s privacy concerns. Kohn said this:
“Today is a very big day for all of us at Playboy and for all our partners globally. I stepped into the CEO role at Playboy in 2017 because I saw the biggest opportunity of my career. Playboy is a brand and platform that could not be replicated today. It has massive global reach, with more than $3B of global consumer spend and products sold in over 180 countries. Our mission – to create a culture where all people can pursue pleasure – is rooted in our 67-year history and creates a clear focus for our business and role we play in people’s lives, providing them with the products, services and experiences that create a lifestyle of pleasure. We are taking this step into the public markets because the committed capital will enable us to accelerate our product development and go-to-market strategies and to more rapidly build our direct to consumer capabilities,” said Ben Kohn, CEO of Playboy.
“Playboy today is a highly profitable commerce business with a total addressable market projected in the trillions of dollars,” Mr. Kohn continued, “We are actively selling into the Sexual Wellness consumer category, projected to be approximately $400 billion in size by 2024, where our recently launched intimacy products have rolled out to more than 10,000 stores at major US retailers in the United States. Combined with our owned & operated ecommerce Sexual Wellness initiatives, the category will contribute more than 40% of our revenue this year. In our Apparel and Beauty categories, our collaborations with high-end fashion brands including Missguided and PacSun are projected to achieve over $50M in retail sales across the US and UK this year, our leading men’s apparel lines in China expanded to nearly 2500 brick and mortar stores and almost 1000 digital stores, and our new men’s and women’s fragrance line recently launched in Europe. In Gaming, our casino-style digital gaming products with Scientific Games and Microgaming continue to see significant global growth. Our product strategy is informed by years of consumer data as we actively expand from a purely licensing model into owning and operating key high-growth product lines focused on driving profitability and consumer lifetime value. We are thrilled about the future of Playboy. Our foundation has been set to drive further growth and margin, and with the committed capital from this transaction and our more than $180M in NOLs, we will take advantage of the opportunity in front of us, building to our goal of $100M of adjusted EBITDA in 2025.”
https://www.businesswire.com/news/home/20201001005404/en/Playboy-to-Become-a-Public-Company
Also, according to their Form 4s, “Big” Dong Liu and “lil” Suying Liu just loaded up with shares last week. These guys are brothers and seem like the Chinese market connection. They are only 32 & 35 years old. I don’t even know what that means, but it's provocative.
https://www.secform4.com/insider-trading/1832415.htm
https://finance.yahoo.com/news/mountain-crest-acquisition-corp-ii-002600994.html
Y’all like that China money?
“Mr. Liu has been the Chief Financial Officer of Dongguan Zhishang Photoelectric Technology Co., Ltd., a regional designer, manufacturer and distributor of LED lights serving commercial customers throughout Southern China since November 2016, at which time he led a syndicate of investments into the firm. Mr. Liu has since overseen the financials of Dongguan Zhishang as well as provided strategic guidance to its board of directors, advising on operational efficiency and cash flow performance. From March 2010 to October 2016, Mr. Liu was the Head of Finance at Feidiao Electrical Group Co., Ltd., a leading Chinese manufacturer of electrical outlets headquartered in Shanghai and with businesses in the greater China region as well as Europe.”
Dr. Suying Liu, Chairman and Chief Executive Officer of Mountain Crest Acquisition Corp., commented, “Playboy is a unique and compelling investment opportunity, with one of the world’s largest and most recognized brands, its proven consumer affinity and spend, and its enormous future growth potential in its four product segments and new and existing geographic regions. I am thrilled to be partnering with Ben and his exceptional team to bring his vision to fruition.”
https://www.businesswire.com/news/home/20201001005404/en/Playboy-to-Become-a-Public-Company
These guys are good. They have a proven track record of success across multiple industries. Connections and money run deep with all of these guys. I don’t think they’re in the game to lose.
I was going to write a couple more paragraphs about why you should have a look at this but really the best thing you can do is read this SEC filing from a couple days ago. It explains the situation in far better detail. Specifically, look to page 137 and read through their strategy. Also, look at their ownership percentages and compensation plans including the stock options and their prices. The financials look great, revenue is up 90% Q3, and it looks like a bright future.
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tSHCF
I’m hesitant to attach this because his position seems short term, but I’m going to with a warning because he does hit on some good points (two are below his link) and he’s got a sizable position in this thing (500k+ on margin, I think). I don’t know this guy but he did look at the same publicly available info and make roughly the same prediction, albeit without the in depth gambling or cannabis mention. You can also search reddit for ‘MCAC’ and very few relevant results come up and none of them even come close to really looking at this thing.
https://docs.google.com/document/d/1gOvAd6lebs452hFlWWbxVjQ3VMsjGBkbJeXRwDwIJfM/edit?usp=sharing
“Also, before you people start making claims that Playboy is a “boomer” company, STOP RIGHT THERE. This is not a good argument. Simply put. The only thing that matters is Playboy’s name recognition, not their archaic business model which doesn’t even exist anymore as they have completely repurposed their business.”
“Imagine not buying $MCAC at a 400M valuation lol. Streetwear department is worth 1B alone imo.”
Considering the ridiculous Chinese growth as a lifestyle brand, he’s not wrong.
Current Cultural Significance and Meme Value: A year ago I wouldn’t have included this section but the events from the last several weeks (even going back to tsla) have proven that a company’s ability to meme and/or gain social network popularity can have an effect. Tik-tok, Snapchat, Twitch, Reddit, Youtube, Facebook, Twitter. They all have Playboy stuff on them. Kids in middle and highschool know what Playboy is but will likely never see or touch one of the magazines in person. They’ll have a Playboy hoodie though. Crazy huh? A lot like GME, PLBY would hugely benefit from meme-value stock interest to drive engagement towards their new business model while also building strategic coffers. This interest may not directly and/or significantly move the stock price but can generate significant interest from larger players who will.
Bull Case: The year is 2025. Playboy is now the world leader pleasure brand. They began by offering Playboy licensed gaming products, including gambling products, direct to consumers through existing names. By 2022, demand has skyrocketed and Playboy has designed and released their own gambling platforms. In 2025, they are also a leading cannabis brand in the United States and Canada with proprietary strains and products geared towards sexual wellness. Cannabis was legalized in the US in 2023 when President Biden got glaucoma but had success with cannabis treatment. He personally pushes for cannabis legalization as he steps out of office after his first term. Playboy has also grown their brand in China and India to multi-billion per year markets. The stock goes up from 11ish to 100ish and everyone makes big gains buying somewhere along the way.
Bear Case: The United States does a complete 180 on marijuana and gambling. President Biden overdoses on marijuana in the Lincoln bedroom when his FDs go tits up and he loses a ton of money in his sports book app after the Fighting Blue Hens narrowly lose the National Championship to Bama. Playboy is unable to expand their cannabis and gambling brands but still does well with their worldwide lifestyle brand. They gain and lose some interest in China and India but the markets are too large to ignore them completely. The stock goes up from 11ish to 13ish and everyone makes 15-20% gains.
TL;DR: Successful technology/e-commerce investment firm took over Playboy to turn it into a porn, online gambling/gaming, sports book, cannabis company, worldwide lifestyle brand that promotes sexual wellness, vetern access, women-ownership, minority-ownership, and “pleasure for all”. Does a successful online team reinventing an antiquated physical copy giant sound familiar? No options yet, shares only for now. $11.38 per share at time of writing. My guess? $20 by the end of February. $50 by EOY. This is not financial advice. I am not qualified to give financial advice. I’m just sayin’ I would personally use a Playboy sports book app while smoking a Playboy strain specific joint and it would be cool if they did that. Do your own research. You’d probably want to start here:
WARNING - POTENTIALLY NSFW - SEXY MODELS AHEAD - no actual nudity though
https://s26.q4cdn.com/895475556/files/doc_presentations/Playboy-Craig-Hallum-Conference-Investor-Presentation-11_17_20-compressed.pdf
Or here:
https://www.mcacquisition.com/investor-relations/default.aspx
Jimmy Chill: “Get into any SPAC at $10 or $11 and you are going to make money.”
STL;DR: Buy MCAC. MCAC > PLBY couple weeks. Rocketship. Moon.
Position: 5000 shares. I will buy short, medium, and long-dated calls once available.
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Galactic Economics 2: Trustworthy

RoyalRoad
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Jen and Sarah spent the next week doing research. The Internet was filled with contradictory information about monetary theory and economics, and neither of them really had the background to evaluate the arguments that everyone was having.
However, Sarah reminded them both, they didn't need to look at a perfect system, just one that worked. So, they started digging through Wikipedia articles and online textbooks on the history of money and how they came to be.
"Hey, did you know they used to use salt as currency?" Sarah asked as she skimmed through a particularly fascinating documentary about Middle Age East African economies.
"Is this some kind of joke about mining salt?"
"No, it's real, look. And apparently the word salary is from the Latin word salarium for money used to buy salt," Sarah continued fascinated.
Of course, they couldn't use something as simple as salt to represent money. In fact, they couldn't use any commodity either.
Over the last week, one of the alien traders caught wind that gold was extremely valuable on Earth, so they'd brought them in by the ton load. Gold was still useful for electronics and some dentistry, but the price of gold, mostly propped up by its value in rarity, crashed hard.
The problem with currency in galactic trading, as Sarah discovered, was that there wasn't a single commodity that was equally rare in every system.
No, whatever alternative they come up to the laughably outdated barter system had to be built on something far more rare and valuable than gold.
Something that even the most powerful human empires in history have struggled to collect.
It had to be built on trust.
"That's the system most modern currencies are based on," Sarah claimed, "you only accept dollars for work because you trust that you're going to be able to wake up tomorrow and spend it on… everything you need."
"Hmm well, we can't just ask them to take US dollars," Jen giggled. This would be so much easier if that weren't true.
"Why not?" Sarah asked, playing the devil's advocate.
"Well… well, like you said, they won't trust it! I certainly wouldn't if I were a trader! Furthermore, who knows? Maybe they have a printer in their ship that can duplicate money! Maybe we should ask them for that next time we bring Zarko some pears," Jen said, thinking out loud.
"I doubt it. The government keeps a lot of secrets about how they make Dollars , and I don't want the Secret Service knocking on my door," Sarah said. Until this week, she hadn't known that this was one of the lesser known duties of the USSS. Now that she knew it, it made the thought of attracting their attention even less palatable, "you're right. What about digital casino tokens? We can produce something that translates to Dollars and have our own system that tracks it all."
"Sure, that's not too hard to make. We would have a centralized money supply, where we don't trust each end point…" Jen continued on the brainstorm, thinking in terms of the technical system, "ok, so say we make SarahBucks, and peg its value to the US Dollar. One pound of pears would be worth 1.5 SarahBucks, one pound of sirloin steak is 6.99 SarahBucks at Safeway. That still doesn't explain how we'll get people to use it."
"I'm not sure. I need to think about this more," Sarah yawned, tired. "And I hate that name."
They agreed that they were stuck, and that SarahBucks was absolutely a terrible name.
Livermore Spaceport, Earth
A month after the spaceport opening, Sarah noticed that it had become less of a tourist attraction. There were far fewer people standing around gawking at the aliens, and a lot more companies trucking their best-selling products into the spaceport for trade.
After their abuse of Jen's cousin's employee pass got discovered by the spaceport authorities, Sarah and Jen had started placing their own bids on getting into the spaceport through the official channels. Thanks to their existing connections with the managers at the spaceport and a growing bank account of value, they could still get in to continue their lucrative trade for magical alien goods.
A bit of a rich-get-richer type of situation.
The flavor of the month were these Bohor magical air filter machines that aggressively scrubbed the air of… anything you want them to.
The Bohor planet is basically the planetary equivalent of a toxic dump.
Sure, it had biomes; it wasn't a Star Wars sci-fi planet where the entire planet is either a desert or an ice-cold tundra or a forest. But the entire planet had been polluted so heavily by its occupants that it lowered the life expectancy by half before the Bohors found a solution:
They simply filtered their entire atmosphere through air filter machines and then buried the toxins and garbage they got out of it in a very deep landfill, somewhere where very few people lived. Pretty much the kind of solution you'd expect out of a species that created the original problem in the first place.
Zikzik, the alien that was the same species as Zarko, overheard a human asking about their rocket fuel and climate change, and brought in a cargo hold of them.
It was a massive hit.
Earth's climate change problem wasn't nearly as bad as Bohor, but it was relatively simple to program these machines to suck carbon out of its atmosphere and… bury them in a landfill.
At first, few of the human traders bought them, thinking that it was going to be at least a while before the problem became big enough that big governments were going to come to them to try to address the issue, but they had it all wrong.
Soon as word got out this was an option, big companies and philanthropists started lining up at their doors. As it turned out, literally sucking the carbon dioxide out of the air was easier and cheaper than modifying many of their industrial practices to actually be environmentally green. They didn't need to run more efficient factories to claim to be carbon-neutral; just pump as much carbon into the air in exchange for undoing that by sucking it out of the atmosphere after!
Some bean counters at a think tank in DC predicted that a few more shipments of these air filters will fix Earth's climate problems by themselves in about a decade, so every trader had a waiting list of corporations with PR problems willing to buy them.
Sarah and Jen had a couple vehicle manufacturing companies on their list who were trying to get Bohor air filters to use in lobbying for looser emission standards for their dirty gasoline cars.
Today, there were traders on all the landing pads, and they were all carrying air filters. Zarko's ship was there, and he was loading fruits into his spaceship with an alien looking forklift. Sarah and Jen approached his ship and noticed the truck driver standing there.
"Hey Benny, tempting the poor aliens with cherries this time?" Sarah waved good, grinning and looking at his cargo.
Technically, Benny is a competitor, or at least he drives for a competitor. The massive fruit conglomeration he worked for, Chuckita, had not neglected to notice the massive business opportunity sitting right here as many others have, and are now delivering straight to the aliens in exchange for massive profit margins.
But Benny was a good guy. One time Jen and Sarah were having some trouble finding a buyer for a bunch of legally dubious alien psychedelics. Benny was in his late 50s, not that great with the Internet either, so he'd introduced them to whom he referred to as "my money launderer". Aka, his 22-year-old son, Benny Jr, who had a habit of buying weed and other less than legal items off the deep web. Benny Jr had found a buyer for them within minutes and even generously offered to handle the deal for them to spare them the risk of meeting some psycho hopped up on an alien high in a dark alley somewhere.
"Heh! One of the bat aliens loves sweets but has a low tolerance for sour, so they treat cherries as some kind of an odd challenge fad. They eat a random cherry, and it's either so incredibly sweet they start drooling out of the mouths, or it's a sour one, and they freak out," Benny replied, in a low voice as if he were trying to keep it a big secret. "Zarko showed me a video, and it's the most hilarious thing I've ever seen".
"I think I've seen that one, have you seen the one where they drink wine?" Sarah chuckled at the memory. Alien videos have been a big hit on YouTube. Some human merchants were trading fruit for aliens to take videos of the galaxy. Which they monetized, of course.
"No," Benny's ears perked up. Chuckita doesn't make wine, but if selling wine to aliens was going to be a thing, they were a big supplier of grapes… "Is it gonna be a thing?"
"Well guess what we brought today?" Jen also grinning from ear to ear, and holding up a big carton of low-quality box wine.
"Awww seems like I'm always one step behind you guys," Benny moaned in exaggeration, "I tried to get my money launderer to tell me what aliens would want but all he does is play video games on the Internet, kids these days."
Luckily, Zarko chose this moment to step out to spare them from more good-humored ribbing from the boomer. "Ah Sarah and Jen, you brought the grape wine this time!"
"Yup," Sarah beamed, "and I see you've run out of air filters to trade again!"
"Sadly yes," Zarko tilted his head in shame, "my ship is overdue for a cargo space upgrade, but I haven't found a port that would do it for fruit yet. Next time?"
"Alright! Alright! We'll leave our special wine with you, but you better get us some extra good filters next time!" Jen scolded mockingly. Zarko has gotten a lot more comfortable doling out IOUs since the first time.
"Of course. Only the best for you two," Zarko said with a greasy human smile imitation that almost made Sarah laugh out loud. It reminded her of a ridiculous cartoon sloth.
"By the way," Sarah asked casually, "how much is a spaceship worth on your planet?"
Zarko sobered up his expression and looked at her curiously. It was a question that other humans had asked before. To him, it was a good sign. This meant that they all dreamt of the stars. But he didn't expect such a question from someone as seemingly practical as Sarah. She had a lot of fruit, sure, but fruit doesn't build spaceships.
After thinking for a while, he replied honestly, "ships aren't traded for one single item. My family traded for the parts to build mine for generations."
He pointed at his spaceship.
Zarko proudly explained, "this is the work of eighteen generations of trading. My family was one of the richest on Zeep-zep. For thirteen generations, they traded for each of the parts on this beauty. Then, for the last five, my ancestors traded excess food from the tenant farmers on their land to expert craftsbeings that could put it together."
"Wait, eighteen generations?" Jen gasped. Eighteen generations ago, her family were probably peasants on a farm in Korea or something…
"Yes," Zarko said, looking at them with a little of pity. "After getting the spaceship, my family has traded in it for twelve generations, through civil wars and disasters."
He did some math on his hands, and said, "that's about four hundred of your years. That's why it's very unlikely that you will never go to space."
Looking at the stunned expression on their faces, he tried to lighten the mood. Zarko said mischievously, "unless you're willing to part with some more of your fruit, in which case I'll let you sit in the back seat for a whole route!"
"Hold on, back up, I'm still stuck on the multiple generations part," Sarah said seriously. "You're saying you're flying on a spaceship that started to be built thirty generations ago? That's… about a millennia for us."
"Yes," Zarko answered, "and that's why only thirteen families on my planet have had the privilege of owning one in our long history. No offense, but that's why I think no human will ever own their own spacecraft for at least fifteen more generations."
Something is wrong here, Sarah thought. The budget for NASA's FTL spacecraft was in the hundreds of millions. Yes, for a fruit farmer, that would be many generations of work if all their descendants worked in the same industry. But there were over three thousand billionaires on Earth, not including the tens of thousands of corporations that had assets or market value over a billion. And the prices for the spacecraft would surely go down as time went on…
For a planet like Zarko's to only have thirteen spaceships over generations of their development…
As they were walking away, Benny asked, "have you guys noticed something weird about the way these aliens do business?"
"Yes." "God yes." They said in unison.
"We've been thinking about it for a while, but these guys not having money is a major problemo," Sarah said, looking around surreptitiously, "Zarko and Zikzik keep talking about not being able to find someone who can upgrade their hulls for fruit. And sometimes they come with nothing good, and we're supposed to just drive our fruits all the way back!"
"And if you think about it, if they were human ships, think about truckers who don't own their trucks. We'd have loans or something to deal with the cargo space problems, and they'd be paid for by profits in a few trips," Jen added.
"The numbers he gave us for spacecraft ownership seem insane," Sarah agreed. "Your company could probably afford to order one right now, not to mention hundreds of others. They must all be dirt poor!"
Benny seemed relieved that he wasn't the only one who was thinking this, "exactly! I'm thinking we just introduce them to the concept of Benjamins and solve all their problems and ours. Would certainly make the return trip a lot easier for me if I didn't have to drive all the way to Berkeley for junior to launder all this crap!"
"We thought of that too," Sarah said as Benny pretended to groan again, "but we couldn't figure out how to get them to take money with no intrinsic value."
"Oh that shouldn't be too hard," Benny said, who's clearly already thought through this problem in his head, "we play a little game called good cop, bad cop."
"Good cop bad cop?"
"Sure, it's a mind game the cops play, where they put you in a room-"
"Yeah we know what it is, but how does that help us?" Sarah said impatiently, an idea tugging on her subconscious.
"Well you see," Benny clearly smugly enjoying this moment where he's thought of something that the duo did not, "you two come with an empty truck next time, and you tell Zarko that you'll give him a wad of clean crisp cash, fresh from the bank, for some of his air filters. And when he asks you why he'd take the cash, you just tell him that he can give it to me in exchange for some of my fruits."
"What does that have anything to do with good cop bad cop?!" Jen asked.
"That has nothing to do with good cop bad cop," Sarah chimed in, but the idea was beginning to form in her head, "but it's a good start. We don't want to deal in cash. It's too risky. It could get the feds onto us and there's a bunch of laws around it that I'm not sure about."
"But what we can do is have an internal money system for traders pegged to the US Dollar!" Jen completed.
"Yup, so when Zarko comes back next time, we tell him he has an account with the Bank of Benny, we give him a fancy looking card that has his bank account number and give him a pin code, and we deposit a certain amount of BennyBucks into his account for giving us air filters. Then when you come around, Zarko gives you his card and pin, and gives you BennyBucks for your fruit," Sarah finished.
"Aha. And then I come to you two, say, I would like to convert BennyBucks in my Bank of Benny account to good old American dollars," Benny extrapolated, completing that final step.
"Yeah! We'll just wire you the money and everyone gets theirs," Sarah exclaimed, happy they've finally thought through the loop and gotten someone on board.
"BennyBucks is a terrible name though," Jen said, calming everyone down a little, "and why are we getting so excited over the basic concept of currency? And why haven't aliens figured this out? Maybe it's against some kind of space trading code."
"Who knows? Maybe we just try it on Zarko and see if it works out," Benny said, a glint in his eyes, "and then we expand, galaxy-tically."
"Galactic credits!" Sarah exclaimed, "that's what we'll call it."
They agreed that it was the least worst name that they'd come up with so far. It was boring, but when it came to finances, maybe boring and cliché was a good choice after all.
"Explain again. I am trying to understand," Zarko said two days later as he offloads the air filters he'd promised.
"C'mon dude, for the fifth time," Sarah exasperated, "it's not that hard. We give you a bank account card and have you set up a secret number…"
Jen had spent the last two days coding up a storm. Technically, a simple debit system wasn't that hard, but she had to make a website interface that Benny could go up to and enter his account, Zarko's card information and amount, then let Zarko type in his code…etc. She'd mused that it would have been easier to just do this all in a cloud-based spreadsheet, but that wouldn't scale up if they had more customers.
Sarah had the account cards laminated and designed a logo: the letters GC, for Galactic Credit, and a stylized version of a Milky Way in the background. Part of the value in a trustworthy system is to look official, and you can't get much more official than laminated cards.
"Yes, I understand that part," Zarko said, clearly displaying his frustration on his facial expression as well, "but I don't understand why Benny would give me his fruit for just entering a number."
"Because we have an agreement with him that he'll take it in exchange for fruit!" Sarah was sure this was the umpteenth time she had to explain this, but clearly Zarko was not getting it.
"Is it similar to a debt?" Zarko said suspiciously, as if debt was this dark magic that the humans were performing on him, "I have never heard of this kind of debt before."
"Yes, it's a debt, of sorts," Jen cut in. The last time he had asked this exact question, they'd said no, and that led to fifty other questions and explanations that went nowhere, so nothing could go worse if they said yes-
"Ok. I don't understand," Zarko did his sloth version of a sigh, it was cute, but at the same time frustrating for Sarah and Jen, "But I can try it. I know you two are not trying to trick me. Do I get my fruits before I take off?"
"Yes! You go to Benny-" Sarah started.
"Yes! And that's it. Benny gives you his fruit," Jen cut her off, knowing that this was about to launch into yet another long, long line of questions they just can't deal with right now.
Sarah set up a new account for Zarko, asked him for a 6 digit base ten pin code (thank god Zarko was a ten digit species) which he promptly memorized, and hoping that Jen's prototype website wouldn't fail, showed him how they were "giving" Zarko 40,000 Galactic Credits for 8 Bohor air filter machines into his account ("No, you can't have my iPad. It's on your account card now. Show this to Benny later.")
"Well that worked out great," Benny said as he watched them wire him the $25,000 for his truck shipment of fruit. Though his costs were in the low thousands, he could have easily fleeced Zarko for his full 40k. But they all agreed that wasn't the point, which was to get Zarko to see the benefits of using a currency system abstracted from goods and services.
"Dude, you weren't there," Sarah complained, "I don't understand why he had such a hard time understanding money. Money equals goods. Bing bang boom. It's like these guys don't have the capability for abstract thinking."
"No they definitely do. You can't build spaceships without abstract math and science," Jen said, "but he clearly had a deathly aversion to using money. I think it's tied to some taboo to debt somehow. All the other species must have it because none of the aliens we've met have even mentioned anything close to a real economy."
"Whatever it is," Benny sighed happily, "I'm just happy I didn't have to go home with my truck full of weird alien toys."
"Yup. The next step is to get all the human traders to take credits. At least they'll have no problems understanding the benefits."
Sarah made some calls to the trader licensing office at the spaceport. There she found a manager willing to part with phone numbers and contact information for the other human traders, for an "information fee" of course, and started making calls to the other human traders.
It wasn't easy. Some traders were representatives of bigger food companies, and didn't have all the flexibility to make these kinds of decisions. And others no doubt were thinking of copying their system for their own profit. But they all saw the benefits of a unified network of currency debiting because they've been suffering the same problems that Sarah, Jen, and Benny had been.
Over the next few days, all the human traders agreed to take galactic credit from the aliens, which they knew they could exchange for cash with Sarah and Jen.
"We are officially in business."
In economics, there's a distinction made between different kinds of money. There's commodity money, usually gold or silver. There's representative money, which is currency backed by commodities like gold or silver. And then there's fiat money, which is not backed by any intrinsic value, but rather by government decree, hence fiat.
Galactic Credits fall into some kind of weird hybrid category between representative and fiat money. They're backed by the Dollar, which is fiat money, but also which makes them representative money. This means that the people issuing them, in this case Jen and Sarah, are not supposed to create them without also having a corresponding US Dollar in their bank account.
Of course, Sarah and Jen hadn't signed an ironclad contract with the other human traders that they're always guaranteed to take their galactic credits and exchange for money, so technically that meant that one day Sarah could simply "deposit" a large number of credits in her account and buy all the goods she wanted from Zarko, or potentially the other traders.
That would, however, be slaughtering the golden goose for the meat.
After all, they didn't want to sell fruit or Bohor air filters.
They wanted to sell the concept of money.
"Why would I take this over fruit?" Zikzik sniffed. He was known as a sharp one by all the human traders. If there's any new alien fad coming down the pipeline, chances are Zikzik is the first one to touchdown with a cargo hold full of it.
Unlike many of the other traders, he was fairly consistent in his dealings. This much fruit is for this much air filters. He knows his price, and he lets you know it too. Everyone suspected he kept careful records of all his selling and buying somewhere in his ship, but he's never brought them out. Maybe he just had a sharp memory.
"It's very consistent," Sarah insisted, trying to appeal to his affinity for a stable and predictable exchange, "one pound of fruit today is the same as one pound of fruit tomorrow, and you can deal in fractions."
Completely ignoring that most fruits are seasonal, and price changes, and inflation, she thought, let's start here.
"Fractions, you say?" Zikzik seemed thoughtful, or maybe he's just scratching an itch on his snout, Sarah could never tell with these aliens.
"Yes, fractions," said Jen detecting the slightest bit of opening, "you can trade your air filters for credit. Then you can trade maybe three quarters of your credits to fill your cargo with fruit. The next time you come down here to Earth, you would only need to bring half the amount of air filters as the first trip, combined with the credits you have left, you can leave with a full cargo load anyway!"
Is that how that math goes, Sarah thought, but didn't cut in, as Zikzik seems to be nodding, an oddly universal gesture for affirmation.
"Five eighths of the credits," Zikzik argued, "The air filters are harder to get now because the Bohor are running low, and they need time to make more."
Bargaining! There we go! That's what we're talking about! Sarah almost pumped her fists in the air and gave him a high five, not a great idea given how sharp his claws are as she found out when trying to shake his hands a couple of weeks ago.
"Ok, you would still have to negotiate that amount with each human trader," Sarah replied adding, "but they all deal in Galactic Credits."
They signed him up for an account, gave him a card, and set up his pin code. It had only taken half an hour to get Zikzik on board, which was significantly faster than the hours they'd taken to explain this to Zarko, despite them being the same species. Was it xenocist that she'd assume it was going to take just as long, Sarah wondered.
Looking at the line of traders, she sighed. This was going to be a long day.
Luckily, Zikzik accepting the credits made for great advertising. He was known for being a sharp trader, so if he doesn't think it's a scam, it must not be, right?
Sarah and Jen managed to get two other traders that day onto credits, and one more who was dipping his proverbial toes into the water.
It was a good day.
Jen had been working hard. The Galactic Credits website was now on its 16th major iteration. She'd beefed up the security on it, to make sure none of the other human traders got any funny ideas. Backups became more automatic and frequent, and there was now a rollback and dispute mechanism, not that it was being used yet.
Sarah had also been working hard. She'd been sitting in meetings all day with legal, finances, and now they had a small army of people who were ready to help out if they got into trouble there. Galactic Credits is now officially a tax paying LLC incorporated in the great state of Delaware.
Benny Jr, who had just finished college, had come in as well. He was no good at talking to clients, but he's what the duo would refer to as "street smart". Occasionally, the alien traders would bring in some exotic or ahem, dubiously sourced items, and he would know exactly where to convert that into cold hard cash. On the spreadsheets, his dealings were adding up to a nice fat padding on the margins for Galactic Credits, which to this point, hasn't been making any money other than in the fruit and air filters exchange business.
They were now working out of a rented office in downtown Livermore, with a very nice view of a brick-lined pub that offers numerous craft beers and the old railroad that runs through the heart of town.
Ironically, there's a Bank of America branch across the street, not far from the office itself, the company that had invented the BankAmericard and started the credit card revolution, seemingly oblivious to this new competitor moving into town, literally and figuratively.
They had many brilliant finance experts who were working on something, surely, but established financial institutions are not always great at moving fast and adapting to changing technology. There were many regulations to worry about, and the stakes were a lot higher.
There's something very quaint about the town itself. Some people didn't consider it part of the Bay Area metro area itself, but with the latest BART expansion station they recently built, that's been less and less true.
Now, it was literally the town where the train tracks ended. And where the final frontier began.
For the people in the office, it's also where they dreamt about a new financial revolution in the galaxy.
Some people have critiqued this chapter on the grounds that established financial institutions would have thought of this idea on day one. I appreciate the feedback, but that is a rosy view of the velocity at corporations in my opinion. I've personally worked in some of these companies, and if someone brought up this idea, it would probably have taken at least a month to get the idea through various risk audits and legal reviews.
In terms of technology, much of banking still operates on software that predates the modern Internet. This is one of the reasons why fin-tech startups have been able to beat them on time-to-market, despite massive institutional or financial disadvantages. It's why companies like PayPal, Square, Stripe, Venmo… etc could compete with the incumbents with the development of the Internet.
Sure, an intern in engineering or tools would have a semi-working prototype by week three, but the first line of code would be pushed to production by… month three. A much more likely scenario: some startup beats them to the punch, exactly as it happens here, and the large company offers their founders or investors an obscene amount of money to buy them out.
RoyalRoad
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Looking back on a year of Nano development - Presented by NanoLinks

I think this list speaks for itself. Thank you for this year Nano community and see you in 2021 for even more fun! We are only getting started 🚀


u/iB0mmel
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Melawan Lupa Sejarah Judi Online

Melawan Lupa Kilas Balik Sejarah Judi Online (sumber : google.com)
Melawan Lupa Sejarah Judi Online tidak jauh dari awal mulanya terjadi judi offline sebelumnya yang telah lama berlangsung dari jaman prasejarah. Sejarah umat manusia terkait erat dengan sejarah perjudian, karena tampaknya tidak peduli seberapa jauh Anda pergi ke masa lalu, ada tanda-tanda bahwa di mana sekelompok orang berkumpul bersama, perjudian pasti telah terjadi. Sekarang kami tidak akan mencoba melacak setiap putaran dan mengubah evolusi perjudian di artikel ini, tetapi apa yang akan kami lakukan adalah memilih beberapa tanggal terpenting untuk bertindak sebagai tonggak dalam perjalanan menuju perjudian hari ini. pengalaman.
Sejarah Perjudian
Berjudi selama berabad-abad adalah sekilas yang menarik ke dalam cerita budaya dan peradaban. Membawa keberuntungan bagi rakyat biasa sambil tidak menghormati raja, adalah sifat kebetulan yang berubah-ubah dan harapan akan putaran yang menguntungkan yang telah memikat kita selama ribuan tahun. Kami melihat kembali sejarah perjudian.
Permainan Judi telah ada sepanjang sejarah yang tercatat. Itu juga salah satu hiburan favorit dunia. Ini adalah pengaruh besar budaya populer (pikirkan Casino Royale, Ocean's Eleven, The Color of Money, dan banyak lainnya), dan dengan sendirinya terus berubah seiring waktu. Bergabunglah dengan kami saat kami melakukan perjalanan yang menarik melalui sejarah perjudian.
6000 SM: Afrika & Timur Tengah
Tidak mungkin untuk mengetahui secara pasti kapan manusia pertama mempertaruhkan sesuatu untuk hasil dari suatu kejadian kebetulan. Papan dari dua atau tiga baris lubang paralel yang ditemukan di Timur dekat berasal dari era Neolitik (10.000 - 4.500 SM) tetapi kami tidak dapat mengatakan dengan pasti apakah ini benar-benar permainan papan atau bukan.
Jadi kita akan memulai Sejarah Perjudian kita dengan apa yang kita ketahui. Arkeolog di Mesir telah menemukan apa yang sekarang kita anggap sebagai dadu yang berasal dari sekitar 3000 SM. Adegan yang dilukis di dinding makam dan gulungan papirus kuno menunjukkan pemain di sisi berlawanan dari papan yang menikmati permainan rekreasi seperti Mehen, Senet, Twenty Squares, dan Hounds and Jackals. Tampaknya permainan ini menyebar ke seluruh Mesir dan Timur Dekat melalui perdagangan barang dan kampanye militer. Faktanya, empat game kuno populer ini ditampilkan di The Metropolitan Museum of Art di New York City jika Anda pernah berada di lingkungan tersebut.
Untuk memberi Anda gambaran tentang ini semua, kami akan menggunakan game Mehen sebagai contoh. Dimainkan pada Periode Predinastik Mesir dan Kerajaan Lama (itu 2649 - 2130 SM), papan tersebut menunjukkan seekor ular melingkar yang dibagi menjadi beberapa kotak. Ular itu melambangkan dewa yang melingkari dewa matahari Re untuk melindunginya selama perjalanannya sepanjang malam. Kita tahu ini karena permainan itu dilukis di makam Hesre di Saqqara (2700 SM) bersama dengan potongan permainan yang akan digunakan dengan papan Mehen (tiga singa, tiga singa betina, dan enam set enam kelereng). Kami juga memiliki ide bagus tentang bagaimana permainan itu dimainkan berkat dokumen keagamaan yang disebut Teks Piramida. Ini menunjukkan bahwa akhirat dapat dicapai jika Anda berhasil melewati papan permainan Mehen dan mencapai pusat spiral, secara simbolis bergabung dengan Re.
Selain Mehen, ada lusinan game peluang yang dimainkan di dunia kuno. Senet adalah yang paling terkenal dan sangat populer sekitar 664 - 332 SM. Lain adalah Mancala yang, luar biasa, masih dimainkan hingga hari ini di seluruh Afrika, Timur Tengah dan Asia. Faktanya, ada banyak varian dari game strategi (baca : Game Judi) dua pemain ini yang bertujuan untuk menangkap semua atau sebagian bidak lawan.
Permainan dimulai dengan penempatan sejumlah benih, yang ditentukan untuk permainan tertentu, di setiap lubang di papan. Pemain mengambil giliran dengan membuang semua benih dari lubang, “menabur” benih (menempatkan satu di setiap lubang berikut secara berurutan) dan menangkap berdasarkan keadaan papan. Tujuannya adalah menanam benih paling banyak di bank. Jika bermain dalam mode tangkap, setelah pemain mengakhiri giliran di lubang kosong di sisinya sendiri, dia menangkap bidak lawan secara langsung. Setelah ditangkap, pemain dapat meletakkan benih di banknya sendiri. Setelah menangkap, lawan kehilangan giliran.
Tercatat ada lebih dari 800 nama permainan mancala tradisional. Aspek-aspek tertentu dari permainan mengingatkan kita pada aktivitas pertanian dan pemain tidak memerlukan peralatan khusus untuk ambil bagian. Bukti Mancala telah ditemukan di begitu banyak peradaban kuno, dari daerah Aksumite abad ke-6 di Eritrea dan Ethiopia, hingga Spanyol Muslim abad ke-10 dan pemandian Romawi yang digali di kota Gedera, Israel, dan bukti yang ditemukan di Yordania yang berasal dari sekitar 6000 SM . Hal ini membuat beberapa sejarawan menyarankan bahwa game tersebut bisa jadi yang tertua di dunia, sejak awal peradaban itu sendiri.
2000 SM: India
India memiliki sejarah panjang permainan taruhan. Salah satu permainan, Mahabharata, berada di tengah-tengah mitos epik dalam teks-teks Hindu yang berasal dari tahun 2000 SM. Dalam ceritanya, permainan dadu menyebabkan Pandawa bersaudara kehilangan kerajaannya. Mereka dikirim ke pengasingan sementara istri mereka dianiaya oleh lawan mereka yang menang. Ini membuat marah Dewa Krishna yang menyelamatkan para istri dan cerita berakhir dengan pertempuran epik di mana Pandawa bersaudara menang. Ini adalah kesimpulan yang sangat memuaskan ketika pembaca menemukan bahwa saudara-saudara ditipu untuk memainkan permainan judi yang dicurangi sehingga saudara-saudara itu selalu ditakdirkan untuk kalah - sampai Krishna turun tangan. Ada bukti bahwa judi kadang-kadang digunakan di India untuk menyelesaikan perselisihan antara musuh.
2300 SM: Tiongkok
Meskipun hampir pasti bahwa beberapa bentuk taruhan telah terjadi sejak awal sejarah manusia, bukti konkret paling awal berasal dari Tiongkok Kuno di mana ubin digali yang tampaknya digunakan untuk permainan kebetulan yang belum sempurna. 'Buku Lagu' China mengacu pada "gambar kayu" yang menunjukkan bahwa ubin mungkin merupakan bagian dari permainan jenis lotere. Kami memiliki bukti dalam bentuk slip keno yang digunakan pada sekitar 200 SM sebagai semacam lotre untuk mendanai pekerjaan negara - mungkin termasuk pembangunan Tembok Besar China. Lotere terus digunakan untuk tujuan sipil sepanjang sejarah - Harvard dan Yale sama-sama didirikan dengan menggunakan dana lotere - dan terus berlanjut hingga hari ini.
500 SM: Yunani Kuno & Roma
Penyair Yunani, Sophocles, mengklaim bahwa dadu diciptakan oleh pahlawan mitologis selama pengepungan Troy, dan meskipun ini mungkin memiliki dasar yang agak meragukan, tulisan-tulisannya sekitar tahun 500 SM adalah penyebutan dadu pertama dalam sejarah Yunani. Kita tahu bahwa dadu ada jauh lebih awal dari ini, karena sepasang dadu telah ditemukan dari kuburan Mesir dari tahun 3000 SM, tetapi yang pasti adalah bahwa orang Yunani dan Romawi Kuno suka bertaruh pada segala hal, tampaknya pada setiap kesempatan. Faktanya semua bentuk perjudian - termasuk permainan dadu - dilarang di dalam kota kuno Roma dan hukuman dijatuhkan pada mereka yang tertangkap yang bernilai empat kali lipat taruhannya. Akibatnya, warga Romawi yang cerdik menemukan chip judi pertama, jadi jika mereka ditangkap oleh penjaga, mereka dapat mengklaim bermain hanya untuk chip dan bukan untuk uang sungguhan. (Perhatikan bahwa tipu muslihat ini tidak akan berhasil jika dicoba di kasino Vegas).
200 SM: Mesoamerika
Salah satu permainan tertua di Amerika, Patolli, adalah permainan strategi dan keberuntungan dengan komitmen pada perjudian yang akan membuat rambut Anda berdiri tegak! Varian permainan dimainkan di seluruh Mesoamerika (hari ini meliputi Meksiko tengah, Belize, Guatemala, El Salvador, Honduras, Nikaragua dan Kosta Rika utara). Ada bukti bahwa patolli dimainkan oleh Teotihuacanos (sekitar 200 SM - 650 M), Toltec (750 - 1000), Aztec (1168-1521), dan Maya (yang peradabannya ada dalam satu bentuk atau lainnya dari 2000 SM sampai penaklukan Spanyol di Amerika Selatan pada 1697 M).
Patolli adalah perlombaan atau permainan perang dan apa pun bisa dipertaruhkan - selimut, batu dan perhiasan berharga, makanan, tanaman dan bahkan rumah, anggota keluarga, dan kebebasan penjudi! Anda dapat memahami mengapa permainan patolli selalu dianggap serius dalam kasus 'pemenang mengambil semua' dan pemain mempersiapkan diri secara psikologis dengan memanggil dewa permainan atau perjudian - Macuilxochitl.
Setiap pemain biasanya bertaruh enam item yang dihitung dengan enam penanda yang digunakan setiap pemain untuk menyelesaikan sirkuit di sekitar papan. Gagal melakukan ini dan pemain harus kehilangan satu item. Seberapa jauh bidak-bidak itu bisa bergerak ditentukan dengan melempar lima biji kacang hitam yang diberi tanda pada satu sisi berlubang. Ada banyak kendala yang harus diatasi saat memindahkan enam penanda di sekitar papan bertanda 52 kotak. Misalnya, jika penanda mendarat di salah satu dari dua ruang segitiga gelap di dekat ujung setiap lengan X, pemain harus memberikan harta karun kepada lawan.
Setelah Penaklukan Spanyol di Meksiko, pendeta Spanyol melarang pitolli dan tangan penduduk setempat dibakar jika ketahuan sedang bermain.
800: Tiongkok
Kami kembali ke China untuk penemuan kartu remi. Sebagian besar sejarawan setuju bahwa setumpuk kartu remi modern saat ini yang digunakan di setiap kasino berbasis darat dan online saat ini, mulai hidup di China pada abad ke-9. Jenis permainan yang digunakan untuk kartu ini telah hilang, tetapi beberapa menyarankan bahwa mereka mungkin telah digunakan dalam permainan yang mirip dengan permainan kartu perdagangan anak-anak modern atau mungkin bentuk kertas dari kartu domino Cina.
1300: Italia & Prancis
Permainan kartu dua pemain Baccarat merupakan permainan tertua di dunia yang masih bisa dinikmati di klub judi saat ini, walaupun sangat berbeda dengan permainan yang pertama kali dimainkan di Italia dan Perancis. Kami masih belum tahu bagaimana game ini sampai ke Eropa. Satu teori adalah bahwa itu didasarkan pada permainan Cina Pai Gow (dimainkan dengan ubin, bukan kartu), yang dibawa ke Italia oleh Marco Polo ketika ia kembali pada 1290-an dari ekspedisinya. Sulit untuk mengatakannya karena catatan tertulis pertama tentang Baccarat ditulis pada tahun 1800-an.
Beberapa orang percaya bahwa permainan modern (baca : Judi Online) berasal dari permainan Macao yang populer saat itu atau diciptakan menggunakan kartu Tarot oleh orang Italia - yang bernama Felix Falguiere - kemudian diperkenalkan di Prancis oleh tentara yang kembali dari konflik Italia pada tahun 1490-an. Yang lain menautkan Baccarat hari ini ke game Vingt-et-un yang berasal dari Prancis.
Either way, itu milik dunia sekarang dan tetap menjadi permainan favorit sebagian besar berkat kemudahan bermain dan keunggulannya rendah (dan kami tidak lupa betapa kerennya James Bond membuatnya terlihat!).
1600: Spanyol dan Blackjack
Pada awal 1601, penulis Spanyol Don Quixote, Miguel de Cervantes, menyebutkan permainan veintiuna dalam bahasa Spanyol di salah satu bukunya. Mungkin saja ventiuna adalah nenek moyang blackjack modern, atau dia bisa saja merujuk pada trente-un, permainan populer pada tahun 1570. Bahkan mungkin itu adalah permainan quinze Prancis. Tampaknya dengan persediaan kertas yang sedikit, tingkat melek huruf yang rendah dan tidak adanya pulpen, para jenius yang menemukan versi paling awal dari permainan yang kita sukai, jarang ditulis dalam sejarah.
Jadi apa yang kita ketahui tentang blackjack? Permainan seperti yang kita kenal sekarang secara resmi dinamai oleh orang Amerika dan dikaitkan dengan promosi 'get'em through the door' di Nevada pada tahun 1930-an - dengan peluang 10: 1 dibayarkan jika seorang pemain menang dengan Jack of Clubs or Spades hitam bersama dengan Ace of Spades.
1638: Italia dan kelahiran kasino
Meskipun perjudian adalah aktivitas yang populer dan tersebar luas di Venesia pada tahun 1600-an, baru pada tahun 1638 para pemimpin kota mengubah sayap Palazzo Dandolo Venesia menjadi rumah judi milik pemerintah bernama Il Ridotto, yang berarti "kamar pribadi".
Il Ridotto terbuka untuk umum, tetapi taruhannya yang tinggi dan aturan berpakaian formal tidak mencakup semua orang selain bangsawan. Permainan termasuk biribi dan basetta. Dalam biribi, pemain akan bertaruh pada salah satu dari 70 kemungkinan hasil. "Bankir" bertanggung jawab untuk menarik nomor, dan mereka yang bertaruh pada nomor itu akan memenangkan pot permainan. Pemain yang menang hanya akan mengumpulkan 64 kali taruhan aslinya, memungkinkan rumah untuk membuat bayaran 10 persen pada permainan. Ini nantinya akan menjadi tepi rumah.
Permainan paling populer di Il Ridotto adalah basetta, yang menggabungkan unsur-unsur dari apa yang kita kenal sekarang sebagai blackjack, poker, dan gin rummy. Pemenang bisa mendapatkan 60 kali lipat taruhan mereka dalam pembayaran.
Klub ini akhirnya ditutup pada tahun 1774 oleh pembaru Venesia, Giorgio Pisani, dengan tujuan "untuk menjaga kesalehan, disiplin yang baik, dan perilaku yang moderat".
1796: Rumah Judi Paris
Para Pemain Judi memiliki rumah taruhan di Paris untuk berterima kasih atas roulette. Versi paling awal dari gim ini tampaknya merupakan hibrida dari roda gim yang ditemukan pada awal 1700-an dan gim biribi Italia yang populer. Permainan dalam bentuk modern pertama kali disebutkan dalam novel Prancis tahun 1801, La Roulette - Ou le Jour, dan diperkirakan dimainkan di Paris untuk pertama kalinya pada tahun 1796.
Kasino Little Wheel di Paris memiliki skema warna yang berbeda saat itu. Merah digunakan untuk nol tunggal dan hitam untuk nol ganda, tetapi di beberapa titik di tahun 1800-an, hijau diperkenalkan untuk menghindari kemungkinan kebingungan.
Sepanjang tahun 1800-an, game judi ini semakin populer dan menyebar ke seluruh Eropa setelah dibukanya Kasino Monte Carlo yang ikonik. Meskipun bentuk nol tunggal dari permainan ini dimainkan di Eropa dan sebagian besar dunia, orang Amerika tetap menggunakan roda nol ganda yang asli.
1829: Pertumbuhan global Poker
Di sini sekali lagi, kita harus berspekulasi tentang asal mula poker. Beberapa ahli percaya bahwa permainan tersebut dapat ditelusuri kembali 1.000 tahun ke jenis permainan kartu domino yang dimainkan oleh seorang kaisar di Tiongkok abad ke-10. Sekolah pemikiran lain memiliki poker yang berasal dari permainan kartu Persia abad ke-16 yang disebut "As Nas".
Yang kita tahu adalah bahwa permainan bernama Poque semakin populer di Prancis pada tahun 1600-an bersamaan dengan padanannya di Jerman, pochen. Kedua permainan perjudian didasarkan pada permainan primero Spanyol abad ke-16 - tiga kartu dibagikan kepada setiap pemain dan menggertak adalah bagian penting dari permainan.
Poque dibawa ke Amerika Utara oleh penjajah Prancis, dan pemukim berbahasa Inggris Anglicized Poque ke poker. Pada tahun 1834, banyak fitur modern dari permainan ini digunakan, termasuk lima kartu untuk setiap pemain dan setumpuk 52 kartu.
Segera, popularitas permainan di antara anggota kru di perahu sungai yang mengangkut barang ke atas dan ke bawah Sungai Mississippi menyebarkan permainan itu ke seluruh negeri. Kita tahu pasti, bahwa tentara di kedua sisi Perang Saudara Amerika bermain poker dan itu juga merupakan favorit perusahaan di bar Wild West di permukiman perbatasan pada tahun 1870-an dan 1880-an.
Itu adalah Menteri Amerika untuk Inggris Raya yang memperkenalkan permainan ke Eropa pada tahun 1871. Ratu Victoria mendengar dia menjelaskan permainan kepada anggota istananya dan meminta aturan. Secara umum diterima bahwa fenomena global poker benar-benar melonjak selama Perang Dunia I karena tentara Amerika mengambil kesempatan untuk bermain kapan pun mereka bisa.
Baik Anda menikmati permainan poker langsung atau versi meja yang lebih tradisional, Anda mungkin paling akrab dengan varian Texas Hold'em tahun 1970-an, tetapi ada sejumlah versi berbeda selama bertahun-tahun.
1891: One Armed Bandit Amerika
Mesin slot yang sangat populer saat ini mulai hidup sebagai mesin judi sederhana yang dibuat oleh Sittman dan Pitt dari Brooklyn, New York pada tahun 1891. Mesin ini menggunakan 50 dari 52 kartu setumpuk poker untuk menantang pemain membentuk tangan poker. Permainan ini membutuhkan biaya satu nikel untuk dimainkan dan meskipun semakin populer, tidak ada cara untuk menstandarkan pembayaran untuk semua kombinasi kemenangan yang beragam - ini berarti hadiah untuk menang bervariasi dari satu batang ke batang lainnya.
Kemudian, pada tahun 1895, seorang pria bernama Charles Fey menciptakan mesin tiga drum dengan menggunakan lima simbol. Ini membuatnya lebih mudah untuk menstandarkan pembayaran pada jumlah kombinasi. Mesin slot elektronik pertama baru lahir pada tahun 1963. Kemudian pada tahun 1976, mesin slot video ditemukan dengan layar berwarna 19 inci dan papan logika Sony, yang ternyata lebih dapat diandalkan daripada suku cadang mekanis, lebih murah untuk diproduksi dan tidak terlalu rentan terhadap penipuan. Ini tentu saja membuka jalan bagi slot digital di klub berbasis darat dan slot online yang merupakan tulang punggung sebagian besar operasi perjudian saat ini.
1960-an: Taruhan Olahraga Inggris
Inggris Raya memiliki sejarah panjang dalam taruhan olahraga, tetapi baru setelah Undang-Undang 1960 melegalkan taruhan di luar jalur, Inggris berkembang menjadi pasar yang sangat besar seperti saat ini dengan lebih dari 1.000 toko taruhan di London saja. Tidak diragukan lagi daya tariknya adalah menambahkan taruhan seseorang melalui taruhan pada hasil salah satu hiburan favorit kami, dan seringkali obsesif, - olahraga.
Pasar taruhan olahraga online saat ini di Inggris Raya bernilai sekitar £ 650 juta dengan populasi perjudian online 2,1 juta pelanggan dan terus bertambah.
Taruhan pada olahraga telah menjadi rekor sejak orang Yunani menemukan Olimpiade ribuan tahun yang lalu. Tidak diragukan lagi legalisasi tahun 1950-an atas hobi di Las Vegas dan pelonggaran undang-undang tahun 1960-an di Inggris menyebabkan penggunaan hobi tersebut. Tetapi baru setelah internet menjadi arus utama, taruhan online melonjak ke ketinggian baru. Anda dapat membaca lebih lanjut tentang sejarah taruhan olahraga di Inggris di blog ini.
1994: Perbatasan Baru untuk Perjudian
Sama seperti kita telah memindahkan begitu banyak aktivitas kita secara online, tidaklah mengherankan bahwa perjudian di dunia maya telah meledak sejak Internet tersedia di rumah kita. Faktanya, dalam lima tahun setelah online, industri taruhan diperkirakan bernilai £ 3,8 miliar. Saat ini, ini adalah industri multi-miliar pound dengan lebih dari seribu kasino online di seluruh dunia.
Sekarang tablet dan ponsel cerdas memungkinkan penjudi untuk bermain game online di mana pun mereka berada, dan kapan pun mereka suka, dan para ahli memperkirakan bahwa ini hanyalah awal dari tren peningkatan dalam perjudian seluler. Dengan pemikiran ini, situs perjudian terus berupaya untuk membuat pengalaman online semudah dan seautentik mungkin bagi pelanggan mereka, sehingga terbentuklah situs taruhan online.
Dengan teknologi baru yang menarik segera hadir di bidang Virtual dan Augmented Reality, tidak sulit untuk percaya bahwa tak lama kemudian, pengalaman online akan menawarkan semua realisme ruang judi, tanpa Anda harus meninggalkan kenyamanan rumah Anda. .
Bermain langsung di VIVA99 sebagai agen judi adalah pengalaman yang benar-benar unik. Penawaran kelas satunya memberi para pemain kesempatan untuk mengambil bagian dalam permainan kasino langsung favorit mereka tanpa perlu mengunduh untuk bermain - hanya pengalaman kasino sejati setiap saat.
2020: Perjudian Telah Beralih ke Seluler
Sejak New Jersey melegalkan perjudian online pada tahun 2011, minat orang-orang terhadapnya telah meningkat pesat. Amerika telah melihat langkah untuk melegalkannya negara bagian demi negara, serta mengalami peningkatan pesat dalam perjudian seluler. Di seluruh dunia, pengguna internet secara bertahap beralih dari desktop ke perangkat genggam mereka. Ini juga berlaku untuk penjudi online, ingin dapat menikmati permainan favorit mereka saat bepergian. Situs judi online teratas di luar sana telah mengenali pasar dan telah meningkatkan kualitasnya. Dengan gelombang tujuan perjudian online yang berfokus pada seluler yang mengesankan dan menggemparkan dunia, aman untuk mengatakan bahwa desktop tertinggal jauh demi alternatif yang lebih seluler.
Apa Selanjutnya, Masa Depan
Memprediksi masa depan perjudian sama sulitnya dengan mengungkap beberapa asal mula permainan judi yang kita kenal dengan baik hari ini. Sebagian besar fokus saat ini adalah di pasar game seluler, dengan kasino online berebut untuk membuat lebih banyak konten yang kompatibel dengan perangkat genggam terbaru. Teknologi realitas virtual baru saja mengambil langkah pertamanya sebagai proposisi komersial, dan Anda dapat yakin bahwa akan ada aplikasi perjudian di masa mendatang. Bagaimana Anda ingin duduk di sekitar meja poker virtual dengan sekelompok teman Anda dari seluruh dunia, berbagi sedikit tawa, mencoba untuk mengetahui apakah Anda dapat melihat tanda centang wajah; dan semua ini dari kenyamanan rumah Anda? Headset VR dapat mewujudkannya - mungkin tidak hari ini, tetapi tentunya hanya beberapa tahun ke depan jika teknologi terus berkembang pesat.
Dan setelah itu? Siapa yang tahu, tetapi jika menyangkut perjudian, semua hal mungkin terjadi.
SUMBER : Mengenang Sejarah Judi Online - https://id.quora.com/q/bloggerviva99/Mengenang-Sejarah-Judi-Online
submitted by richardviva99 to u/richardviva99 [link] [comments]

Math and data to maximize scratchoff wins.

Math and data to maximize scratchoff wins.
(Edited repost: the original post required a couple of small changes.)
I've been crunching a lot of numbers, sending a lot of FOIA requests, and searching for advantages.
I want to share a little bit of what I've learned so far.

Overview

These are a couple of the rules I've determined will help you win more often.
  • Play tickets that have sold many tickets and have many unclaimed grand prizes.
  • Prefer playing a few higher priced tickets over many lower priced tickets.
That's all there is to it. I'll explain the reason behind the rules in the rest of this post.

Play tickets that have been sold for a long time and have a large number of unclaimed grand prizes.

To understand this rule, you need to know a little bit of math. It's not much. It can be explained in simple terms. But it's powerful enough to beat blackjack in the casino. What you're about to read is the foundation behind card-counting. But here, we use it to beat scratch offs.
There is an important difference between scratch offs and draw games like Powerball.
In draw games, every draw is "independent". What I mean by that is the results of a previous draw have no effect on the results of the following draws.
If the draw for a pick 3 game is "3", "1", "9", then the odds that the following draw is also "3", "1", "9" are the exact same.
This is counter-intuitive to a lot of people. If you flip a coin 3 times and it comes up heads all 3 times, then it's natural to think that it's more likely to come up tails on the next flip. But it's not! It is still equally likely to be either heads or tails on the 4th flip.
The counter-intuitiveness of this is known as the "Gambler's Fallacy" and can be read about many places online, https://en.wikipedia.org/wiki/Gambler%27s_fallacy, so I won't go into any more detail. Just know that it's a mathematical fact. The previous results of a draw game have no effect on future draws.

How are scratch offs different?

But with scratch offs, previous results do affect the future. It's obvious when you look at an extreme example. Consider what happens if there is a single grand prize in 1 million unscratched tickets. Your odds of getting the grand prize is 1 in a million. But now imagine you just watched the person in line in front of you buy a ticket, scratch it, and reveal the grand prize. Now there are no more grand prizes. Your odds are exactly 0!
In that extreme example, it's clear that past results affect future odds.
This is completely different from a draw game. In a draw game, if someone hits the Powerball jackpot with 09, 36, 49, 56, 62, 08, then that doesn't mean you should or shouldn't play those exact same numbers next week. They are just as likely to appear again as any other set of numbers.
But scratch offs aren't randomized with each purchase. Scratch offs are randomized once, when the tickets are printed. Then, as the tickets are bought and scratched, the remaining tickets become less random.
This is just like counting cards at blackjack. The deck is shuffled once at the beginning of the game. Then, as cards are dealt, the deck becomes less random. Once it becomes less random in favor of the player (more big cards remaining than little cards), then the player has an advantage and can increase their bet.

How do you know which tickets have have many unclaimed grand prizes and few remaining overall tickets?

Most states publish this information on their lottery homepages.
Here is an example from the Florida Lottery for the $3 Multiplier Crossword https://www.flalottery.com/scratch-offsGameDetails?gameNumber=1429

https://preview.redd.it/9p5sp880x9p51.png?width=481&format=png&auto=webp&s=3d5dc49e773243274dca0952502b06f51f0d54c1
That table has a column showing the total number of tickets printed at each prize tier and another table showing the number of tickets claimed at each prize tier.
The lowest-value ticket is usually the most common. It often has hundreds of thousands of tickets printed. There is something in math known as "the law of large numbers" that makes the lowest price ticket a good indicator of what percentage of tickets have been sold. Even though the state doesn't publish how many tickets in total have been sold, and even though they don't say anything at all about the non-winning tickets that have been sold, we can use the lowest-priced ticket as a good estimator.
In the image above, you can see that 3,170,852 tickets were printed that were $3 winners. Of those, only 603,652 remain.
With some simple math, we can convert that to a percentage.
603,652 / 3,170,852 = 0.19
So about 19% of the tickets remain. 81% of the tickets have been sold.
How about the grand prizes? Are there a large number of grand prizes remaining in relation to how many tickets have been sold? To know that, we need to convert the number of grand prizes remaining to a percentage also, that we we can compare percentages to percentages, apples to apples.
There are 4 grand prizes remaining out of 20 total grand prizes printed.
4 / 20 = 0.20
So 20% of the grand prizes remain. That's almost exactly where we expect to be. That means there is not a lot of grand prizes remaining in relation to the total number of tickets remaining.
If there were 5 grand prizes remaining, then the percentage remaining would be 5 / 20 = 0.25, or 25%. Then there would be 5% more grand prizes than expected. If that were the case, this might be a good game to play!
Knowing this, you can check back daily or weekly and see how the numbers change. Every day, more tickets will be sold.
Let's say a few weeks pass and couple hundred thousand $3 winners are claimed. Now there's 400,000 $3 prizes remaining.
400,000 / 3,170,852 = 0.126
If no grand prizes have been claimed in that time, then now there's only about 12.6% tickets remaining but still 20% grand prizes remaining. Grand prizes are almost 8% more likely than average!
Check your state lottery website and you can perform these calculations for whatever games you like to play.

Prefer playing a few higher priced tickets over many lower priced tickets.

I wrote software to automatically analyze every scratch off game from many different states.
As part of that analysis, I calculate the total amount of prizes that will be paid out. Since the states publish on their websites the total number of tickets at each prize tier and the value of each prize. I simply multiply the number of tickets at each tier by that tier's value and then sum the results for each tier of a game.
Another number I calculate is the cost to buy every ticket. That's a lot easier. It's simply the total number of tickets printed times the price of each ticket. If a game prints 14 million tickets and each ticket costs $10, then the cost to buy every ticket is 14 million times $10, or $140 million.
Those two numbers are all we need to calculate the "expected value" of a game.
If a game has $100 million in prizes and it would cost $140 million to buy every ticket, that means the state will make $40 million in profit. That profit comes out of our pockets.
But we can minimize our losses by playing games where the state has the least profit.
Here's a simple example. Which game would you rather play?
Game A: $100 million in prizes where it would cost $140 million to buy every ticket. Game B: $120 million in prizes where it would cost $140 million to buy every ticket.
Obviously, game B is better. The state takes less profit. That means more money in our pockets.
This is one way to rank the quality of a game. The more money that is returned to players and the less money that the state keeps as profit, the better the game.
By analyzing data from every game for multiple states, I have determined the average quality for different priced tickets.
This graph below tells the whole story.

https://preview.redd.it/u6hm1t7gx9p51.png?width=1645&format=png&auto=webp&s=5cd0e3afc3ef411ec7d62c23dacd14ef74291b7b
It is clear that on average, higher priced tickets are better.
Spending $100 on $20 tickets will result in an average win of $71.95 while spending $100 on $2 tickets will result in an average win of $65.65. By buying $20 tickets rather than $2 tickets, you will win an average of $6.30 more!

Why do states pay out more for higher priced tickets?

This advantage comes from economics.
It costs roughly the same amount for the state to print a $1 ticket as a $20 ticket.
Here's a table that shows the prices that GTECH, a ticket printer, proposed to the Texas Lottery.

https://preview.redd.it/gqpn85whx9p51.png?width=1295&format=png&auto=webp&s=c21158fa868caa4da444a5ec8404f9a8a822d3be
Usually, lower priced tickets are smaller. A $1 ticket might be 2.4 inches x 4 inches while a $20 ticket has more gameplay options and might be 10 inches x 4 inches. Those dimensions correspond to the "A" and "E" columns in the table above.
The values you see in each row are the cost per 1,000 tickets.
Let's compare.
The cost of 1 million $1 tickets of 2.4 inches x 4 inches in packs of 250 would cost $33.78 per 1,000 tickets, or about $0.034 per ticket.
The cost of 1 million $20 tickets of 10 inches x 4 inches in packs of 50 would cost $59.50 per 1,000 tickets, or about $0.06 per ticket.
That's 3.4 cents per $1 ticket and 6 cents per $20 ticket.

Why are higher priced tickets better?

The state needs to make a profit on the lottery. That's the whole point of the lottery: to make money to pay for services like education and roads.
Money that goes towards ticket printing is wasted. It's money that is taken from the players and is not kept by the state.
The less money that goes towards ticket printing, the more money is available to pay out in prizes (and to go towards public goods).
While the $20 ticket may cost more to print than the $1 ticket (6 cents vs 3.4 cents), the percentage of the ticket price that goes towards printing costs is lower.
6 cents is only 0.3% of $20. That's zero-point-three percent. Less than half of a percent of the ticket price goes towards the printing costs.
3.4 cents out of $1 is 3.4%, or over 3% of the ticket price going towards printing costs.
If you were to buy $100 worth of $1 tickets, the state would have paid $3.4 to ticket printers, leaving only $96.60 in funds to split between paying players through the prize pool and funding things like public roads and education. But if you were to buy $100 worth of $20 tickets, then the state would have paid only $0.18 to ticket printers! That leaves $99.82 to split between the prizes and state funding.
Note: The above is a simplified calculation that doesn't take the full cost of each ticket from printing to disposal. There's obviously costs associated with shipping and other services. But I wouldn't expect the percentages to change much. The economics of high-price vs low-price tickets is still the same.

Good luck!

I want to close by wishing you good luck. But now you know there's more to it than just luck. Use these tips and tricks to your advantage and make your own luck.
A final word of caution: even if you follow all of this advice, it's still practically impossible to consistently make profit from scratch offs. The best that almost anyone can do is to increase their "expected value".
submitted by Dr-Lotto to Lottery [link] [comments]

Irish Coin 918Kaya Slot game 2020/2021 Review

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Why 2020 End Soon still lot people play this Lovely Goddess 918kiss Slots

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Climbing Olympus to the Gorgeous Goddess

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Bothering About Bonus Features

The harp was customarily the instrument of decision for Greek Gods and here it's the image of decision used to trigger the principle reward include. On the off chance that any 3 harps show up, you win 50x the line wager, however it's 500x for 4 of them and the top prize of 5000x if at least 5 land on the double. There's additionally 15 free twists to follow on, and during these any successes will be increased by 5x from their base worth. Yet, this is additionally the round in which it's conceivable to win a reformist big stake prize, which is yours if Aphrodite fills each of the 20 image positions on the double. The current big stake esteem is appeared over the reels, and it consistently increments with each bet set on this game, over all 918Kiss-fueled online gambling clubs, until it's won. Just players at greatest stakes will guarantee 100% of the bonanza nonetheless, with more modest wagers fitting the bill for more modest rates of the prize. More disperse images will retrigger all the more free games, so you could end up with parcels in excess of 15 opportunities to land some success multipliers, or even that reformist big stake.
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XE88 2021 Coming Soon New Slot - Fruits'n Sevens Deluxe Slots Review

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[Fri, Nov 27 2020] TL;DR — This is what you missed in the last 24 hours on Reddit

worldnews

The European Union has fined two pharmaceutical companies for colluding to keep a cheap alternative to a sleep disorder medicine off the market for their profit and at the expense of patients.
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Chinese doctors jailed for organ harvesting
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Rapists will be chemically castrated in Pakistan under new laws approved by Prime Minister Imran Khan
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news

Venezuela judge convicts 6 American oil execs, orders prison
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Wyoming Gov. Mark Gordon tests positive for COVID-19
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First Latino DACA recipient receives Rhodes Scholarship
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science

In the US, states typically pay for prison while counties determine sentencing. A natural experiment whereby the cost burden of juvenile incarceration was placed on counties led to a stark drop in incarceration. This suggests that mass incarceration in the US is in part due to misaligned incentives.
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As interactions increasingly take place online, people find information that confirms their existing beliefs, making them less willing to listen to alternatives. This exacerbates filter bubbles and explains why public debates become polarized as people become impervious to opposing arguments.
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People’s moral foundations can predict their compliance with staying at home, wearing masks, and social distancing measures during the COVID-19 pandemic. Caring and fairness are morals that predict compliance with all three public health measures.
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space

Space travel is bad for the body at a cellular level
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How six scientists survived ‘living on Mars’ for a year: « The habitat had a small living room, 1.5 bathrooms, a galley kitchen and tiny living quarters for each of the six up a flight of stairs. Power came via solar panel, water via large storage tanks outside. »
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China’s plan for moon research station gets closer with Chang’e-5 success
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Futurology

World’s Biggest Wind Park to Be Built Offshore U.K.
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Japan Developing Laser Weapons That Can Be Mounted On Vehicles To Counter Drone Attacks
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History records many secular and religious attempts to build paradise on Earth. They haven’t worked. Nevertheless, some philosophers believe a biohappiness revolution is imminent, insisting: 'This time really is different'.
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AskReddit

What are underrated websites and what do you use them for?
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What do you think is the biggest secret being kept from mankind?
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People who wear shoes in the house, why?
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todayilearned

TIL that strings and cables moving randomly will spontaneously knot themselves with a probability reaching 100%
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TIL when Audrey Geisel, the widow of Doctor Seuss, was selling the rights to How the Grinch Stole Christmas, she made sure that "any actor submitted for the Grinch must be of comparable stature to Jack Nicholson, Jim Carrey, Robin Williams and Dustin Hoffman."
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TIL PCs in the 80s and 90s often had a “Turbo” button which when pressed would counterintuitively slow down the processor speed to allow compatibility with older games designed for slower processors.
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dataisbeautiful

[OC] Effective cost of the different ways of getting Reddit Premium
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[OC] When does the sun set in Europe's capitals during the winter solstice (21/12)?
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If COVID-19 Cases were Electoral Votes in the 2020 US Election [OC]
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Cooking

PSA: If you're spending Thanksgiving alone, there's now nothing stopping you from just drinking gravy straight. You're welcome.
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It worked!
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My deviled eggs were a hit!
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food

[Homemade] Applewood smoked turkey.
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[Homemade] Double cheese burger on a potato bun
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[Homemade] Hand Laminated Pain Au Chocolat.
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movies

Why ‘Planes, Trains and Automobiles’ Is the Ultimate Thanksgiving Movie
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Casino Royale’s poker scene was as elaborate as a James Bond stunt
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Alex Garland Has A "Low Budget Horror Movie" Coming Up - Casting and financing on the project is currently underway, with a view to shoot in spring or summer 2021
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Art

Foot Stabber, Me, Digital, 2020
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"I can only draw stick figures", me, digital painting, 2020
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Minotaur, Paul Reid, Oil on Canvas, 2020
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television

Kaley Cuoco on why she returned to TV so quickly with the Flight Attendant: 'You can easily be forgotten'
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'Jeopardy!' Shares Alex Trebek's Posthumous Thanksgiving Message
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Saturday Morning Cartoons are coming to MeTV starting January 2
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pics

What started as an accidental text turned into an annual tradition!
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My neighbors brought me a "plate" since I didn't go anywhere for Thanksgiving.
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The Empire State Building seen from New Jersey, when it was first completed in the 1930s
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gifs

Eyeball fun
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Tubular
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How Amazon ships your items.
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educationalgifs

How to calculate gear ratio
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mildlyinteresting

I got my huge pet snail a small pet snail
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Plate broke in weird satisfying shape
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In 1993 I received my first federal tax refund. It was $1.00.
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interestingasfuck

Best wildlife photo of the year 2019
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The birds of the striped cuckoo are very similar to pine cones. This is how they protect themselves from predators.
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My buddy caught an albino catfish yesterday. One in a million chance.
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funny

the ivory gap
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Famous mac and cheese recipe. Don’t tell anyone but the secret ingredient is love!
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NO such thing as bad publicity. Wally’s Pub here on the NH seacoast, brilliantly seeing to it.
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aww

I couldn’t see my family this year (for obvious reasons) so me and my boy made the best of it.
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Golden pupper turns into a leaf sweeper when he's happy
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A happy pygmy falcon
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Random Subreddit of the day: Borat

These are its 3 top posts of all time:
Did haters of the sequel even watch the original?
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Jeanise Jones (The babysitter) statement about the Borat 2 movie.
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Wawaweewa
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submitted by _call-me-al_ to RedditTLDR [link] [comments]

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Casino Royale Opening original - YouTube Molly's Game  Official Trailer  Own it Now on Digital HD ... Casino Royale - Chris Cornell - You Know My Name - YouTube World Series of Poker  Wikipedia audio article - YouTube GSN Games - YouTube

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Casino Royale Opening original - YouTube

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